Very good idea. It's a fresh view for Sokoban-like games. I didn't like the music, after a while it turns boring. In the other hand, the design of the puzzles is fine. It is interesting to see a sort of backstory for this kind of games.
Very good idea. It's a fresh view for Sokoban-like games. I didn't like the music, after a while it turns boring. In the other hand, the design of the puzzles is fine. It is interesting to see a sort of backstory for this kind of games.
Thank you!
I love the music but I absolutely understand where you're coming from. Tastes aside, in a perfect world every floor would have it's own track so even if you don't like a particular one it wouldn't stay very long.
I used to play something similar when I was a kid (but on paper). A liked the mechanic and the 8-bit graphics (PICO-8 rocks!!!). Audio is not working. Looks like the same thing I've been seeing in other games: Google Chrome WebAudio.
Oh, made me think on my days playing Teenage Mutant Ninja Turtles IV on the SNES. Good graphics, excellent music and sfx.
One of the main inspirations we took for the game man, I'm glad you liked it!
Switching the character feels weird, at a point is annoying. It is a good critique to soccer (or I see it that way (mostly because of the logos on the bottom-left in the start screen)). Audio is not working (same issue I had on my Phaser game due to Google Chrome's update related to WebAudio. The visual style is fine.
Yeah, Chrome broke audio, but if you click on the game while the loading screen is up, it will work normally.
Joined on 5/24/17